[Vince] teaches an Embedded Systems class at the university of Maine, as well as a few of his trainees were working on video games for their finals. He decided to “test the hardware” that the trainees were utilizing by putting two 8×8 displays, one 4×7 section display, as well as a Wii Nunchuck on the I2C bus. He then composed a version of Tetris that accepts trigger presses as well as accelerometer input for control. Judging by the video (embedded after the break), the Raspberry Pi runs the game without issue. The bus is, of course, more than capable of handling everything.

Unfortunately, [Vincent] had some difficulty getting the controls just right. sometimes dropping a piece can cause the next to decrease as well quickly, as well as the accelerometer manage seems a bit as well sensitive. We envision utilizing the joystick for rotation as well as adding some strategic pauses in the game might help. He graciously released the source code for the project, so perhaps we’ll see some embracing as well as prolonging in the near future.